Originally, this was a program used to replace the official Sony launcher for the EverQuest Mac server of Al'Kabor. The Sony launcher was extremely terrible and I had always wanted a better solution. The EverQuest Mac server was shut down in 2013. TL;DR: I'm surprised by the number of friendly, kind and helpful people. I expected a krono-boxer-only cesspit of hate and envy. Hi, old fart veteran here, decided to scratch the itch again and started playing on Aradune two weeks ago.
I've been running EQ using a program called CrossOver for a couple months now and it's worked great. Except for one minor detail it will hard lock my entire laptop and I have to hard power it off every few hours. Nothing I can do has fixed it and I've tried all kinds of things. Preface this with: I DO NOT run multiple boxes on the same laptop even if its under wine/crossover/whatever. Use a different physical computer or risk being banned if you are on phingel. So here is how to install EQ on wine. Open a command line terminal (Option + Spacebar, Type: terminal) You probably have brew already installed, but if not copy and paste this into the terminal and hit enter:
You will have to type your password to let it install with admin credentials. Once it's done you can start the rest of below. In your terminal (type your password when asked):
brew install wine winetricks
Open a browser and go to: https://www.everquest.com/home Click Play Now or whatever and login, basically you want to download EQ_Setup.exe to your downloads directory. Hit ENTER after each of these steps if that wasn't obvious Get your user or path you downloaded EQ to. In your terminal:
find -f /Users/**/Downloads/EQ_Setup.exe
Whatever it responds with copy it and save for the next step should look something like:
/Users/someuser/Downloads/EQ_Setup.exe
In your terminal type:
wine (PASTE THE ABOVE PATH)
So should look like:
wine /Users/someuser/Downloads/EQ_Setup.exe
This will cause a bunch of text to start scrolling, ignore most of it. Eventually you will get prompted with windows looking dialog boxes of where to install EQ. Just click next. Then you will get prompted to install directX just click Next. Then you should get a patcher eventually. Let it update and patch. Once done you can install maps or UI files by typing:
winefile
Browse to your C:Program Filesblah blah Open Finder on your mac and copy and paste whatever you want into winefile. Now if EQ isn't already running or you ask. Great it's installed Jinkx but how the hell do I run it? Back in your terminal window copy and paste this:
EZServer is a boxing server. Most people on this server play either 6 or 12 characters. In order to do this efficiently, and without completely losing your mind, you have to use a character management system. Enter MacroQuest. MacroQuest, along with EQBCServer, allows you to use one character to remotely control all of your other characters. It also allows you to do a few tricks that would not be possible without it. While in general MQ2 is allowed, some specific macro sets are not. The simple rule of thumb is a direct quote from Hateborne:
'If you set it up where the casters continually assist, on their own, which frees you up to make a sandwich, mow the yard, or otherwise step away..THIS IS *NOT* OK! I am ok with a puppetmaster approach where a tank can, like a puppetmaster, pull strings to perform a basic action. The puppetmaster does not have the ability to pull one string to make a puppet dance, shake, follow, and perform autonomously..neither shall you.'
1. Download Macroquest. Select 'Underfoot' or 'ROF2' for client (depending on which client you are using), and 'Classic' for build, then click download 2. Extract the files to a new folder under your EverQuest directory (or any location you can remember) 3. Run 'MacroQuest2.exe' and 'EQBCServer.exe' before launching client
Both programs should automatically detect your running EverQuest programs, so there is no additional setup required.
Additional plugins can be started using '/plugin Name' or by adding them to the .ini file directly.Some of the more useful ones that are included in the RoF2 EzServer Classic download:
Uses for MacroQuest
MacroQuest creates items called TLO (Top level objects), these are variables, or just information about things. These are accessed with ${ }. A great use of them is to check on something really quick. /echo ${Me.Level} Will print your level in the macroquest window. These are useful to see what is going on with your characters at a glance. Some useful ones are ${Target.CleanName} shows your targets clean name. ${Zone.Name} shows what zone you are in. ${Me.Combat} shows if attack is on.
All items that you can interact with in everquest has a ID number. You can access this from macroquest with the ID part of most TLOs. ${Me.ID} will get you your ID ${Target.ID} will give your target's ID ${Me.Pet.ID} will give your pet's ID
Auto Login To automatically log you into the world. Detailed guide can be found in here Dynamic Map MacroQuest populates your map with the location of all NPCs in real time. - you can right click the NPC on the map to target it Map Commands
'/mapshow NPC' - shows ALL NPC's on map
'/maphide skele' - hides all NPC's on map with 'skele' in their name
'/highlight NPC' - highlights the color of all NPC's in zone
'/highlight color # # #' - changes the color MQ2 uses to highlight mobs. the 3 numbers will create a color based off of RGB color codes. Some examples are '/highlight color 255 255 255' for white, '/highlight color 0 0 0' for black
Target '/target NPC' - Targets any NPC in zone Example: '/target skeleton' - targets the nearest NPC with 'skeleton' in its name '/target ${ME.pet}' - Targets the players pet '/tar id 123' or '/tar id ${Target.ID}' useful for when you have 12 orcs, this allows you to specify which orc. '/bca //tar id ${Target.ID}' will send a command to all other characters you have logged in, telling them to target your specific target. '/rsay the corpse is id: ${Target.ID}' is useful so that you can go to another character and type '/tar id #' and then '/loot' and you will target the correct corpse in the pile and loot it. Radius Checking the radius is always a good idea. This will prevent you from telling a character that is too far away to do an action. Lets say you wish your group to attack the target. /noparse /bca //if ({${SpawnCount[pc radius 100 warriorsname]}>0) /attack on This would tell everyone BUT the one issuing the command to turn attack on IF warriorname is within 100 units of them. Stick
This is a MUCH better version of /follow from EQLive.
add 'uw' after stick to make characters look down when sticking, this helps with water following or levitation (e.g. '/stick uw')
add a number after stick to specify the distance to follow (e.g. '/stick 1' -or- '/stick 20')
add 'behind' to stay behind an NPC (useful for rogues, or to avoid rampage damage) (e.g. '/stick behind')
add 'moveback' to stay at the set range from an NPC (useful to avoid being so close you can't attack) (e.g. '/stick 20 moveback')
Any of the above commands can be combined (e.g. '/stick 15 behind uw')
Moveto If your target is not going to be moving, another command to use is
/moveto id
You can target another character of yours and /moveto id and you will run up to them and stop.You can target a corpse in a pile with /tar id #, then use /moveto id and you will run up to the corpse.The default distance is set to 20, but you can change this with
/moveto 5
and that will move you to within 5 of the target. Sending Commands - EQBC
/bcaa //command - Sends a command to all of your characters, INCLUDING the one you are currently on
Example: '/bcaa //stick 10' - make ALL of your characters stick to what they are targetting at a distance of 10
/bca //command - Sends a command to all of your characters, EXCEPT the one you are currently on
Example: '/bca //stick 10' - make all of your OTHER characters stick to what they are targetting at a distance of 10
/bct name //command - Sends a command to a specified character
Example: '/bct Darpey //stick 10' - makes Darpey stick to what he is targetting, at a distance of 10
Channels in EQBC
All people with pets should have pet channel
All people with whom you wish to punch with should be in a DPS channel
All tanks should be in a tank channel
All casters in caster channel
All healers in a heal channel
Examples /bccmd channels tank /bccmd channels dps pet /bccmd channels caster pet dps /bccmd channels tank heal
So, a Beastlord would be in all 3 channels since he both casts, has a pet, and does dps ClericsPaladins and Shaman are in /bccmd channels tank heal because I want them to attack from the beginning and for the occasional heal. If you log out your boxes using camp, they will retain the channels you put them in.
Nuke: Now casters are in their own group because I have '/bct casters //keypress 7'
Heal: '/bct heal //keypress 5'
Cleric could be be '/cast 'Word of Vivication'
For everyone else they all have a heal spell MQ2 Macros Forum Post
Item Notify
Clicks a specified item
Example: '/itemnotify slotname rightmouseup' - right clicks the specified item
Example: '/useitem slotname (bagslot#(0-9) RoF2 only)' - right clicks the specified item
Twist
Allows your bard to continuously sing multiple songs
Example: '/bct Bardname //twist 1, 2, 4' - Makes bard sing songs 1, 2 and 4 on his spell gems.
Use '/twist off' to stop singing
Also can twisting their epic clicky. Edit mq2twist_bardname in your MQ2 folder and replace [Click_10] with following.
[Click_10] Cast Time=20 ReCast Time=600 Name=Disabled Slot=mainhand Then on main toon you can have hotkey: '/bct Bardsname //twist 1 2 3 10' Number 10 is for the [Click_10] you just did in the mq2twist file.
Multiline
Allows you to fit more than one command in one hotbutton line (as long as it doesn't extend beyond the frame)
Example: '/multiline ; /bca //stick 10 behind ; /stick 10' - Makes all OTHER characters stick behind, and your main character stick in front.
Filtering
Allows you to filter what shows in your chat box. You can add an asterisk before the text to act as a wild card, otherwise it will only filter lines which begin with what you type. Wild cards will be filtered if they pop up anywhere in a certain line.
Example: '/filter name add *begins to glow' - Filters out all messages about glowing items from focus effects. The * is only needed before the filter, and is assumed after it
Example: '/filter name add You strike through' - Filters out all messages about striking through your opponents defenses. It doesn't need a wild card because it is the start of the text.
Some popular wild card filters for EZ: *begins to glow (charm focus effect), *has died (NPC death), *beams a smile (lifetap emote), *is struck by a cyclone (every warrior epic), *glows blue (more charm spam), *has been slain by (NPC death), *contorts with rage (Warrior Anger proc), *your wounds close (Druid Skin proc)
Some popular standard filters for EZ: You have slain (NPC death), You strike through (in-game filter doesn't work for this), You resist the (Resist messages), Your faction standing with (faction messages)
Self Buffing Your Own Group (This will allow you to have your boxes Target their pets (if they have them) and buff themselves.)
Line One: '/bca //useitem slotname (bagslot#(0-9) RoF2 only)'
Line Two: '/noparse /bca //target ID ${Me.Pet.ID}' - /noparse is a must at the beginning because if it's not there, your boxes will try to target your Main Box's Pet.
Line Three: '/bca //say buffs' - This will buff each of your boxed characters with their clicky pets from your main box (Caster's Guild Quest Flag required).
Hide Corpse (not MacroQuest, but still useful)
/hidecorpse looted (hides corpse after it has been inspected)
/hidecorpse all (hides all corpses in zone other than your own)
/hidecorpse off (makes all corpses in zone visible)
Hotbutton Examples
How To Download Everquest On Mac Pc
Assist /bca //target id ${Target.ID} /bca //stick 15 uw behind /stick 10 /bcaa //attack on /bcaa //pet attack Follow /bca //target id ${ME.ID} /bca //stick 10 Gate to Nexus /bcaa //itemnotify 19 rightmouseup Loot Corpse /target corpse /stick 1 /loot Make Alt Loot Corpse (Alt targets corpse that you are currently on, waits 2 seconds for you to get off corpse, then loots all of corpse's contents) /bct Brotedo //target id ${Target.ID} /bct Brotedo //stick 1 /pause 20 /bct Brotedo //lootall Alt Nuke Target /bct Wizardname //target id ${Target.ID} /bct Wizardname //cast 2 -maxtries|4
Alt Cast Spell on Target /bct Toonname //target id ${Target.ID} /bct Toonname //casting (spell ID number) ( e.g. /bct Aamadex //casting 125262 )
Force Boxes to Only Render UI (Reduces Lag) /bca //viewport 1 1 1 1